Work across structure, environment, and systems.

/today → check-in → mode → next move → reflect → history
A working MVP that helps people choose the right next move based on their actual state—not an idealized version of themselves. Built around a canonical loop of check-in, interpretation, right-sized action, and reflection.
What it demonstrates
- Designing a self-regulation loop that connects state awareness, interpretation, action, and reflection
- Building a working full-stack MVP with Next.js, Supabase, authentication, stored results, and history
- Making human-centered product decisions by stabilizing the core non-AI loop before adding bounded AI
- Translating a messy human problem into a structured product experience

Mentor contact & support workflows
An AmeriCorps-inspired student-support prototype exploring how mentors and program staff could maintain better contact, organize learner needs, and use AI support layers to improve follow-through.
What it demonstrates
- Student support and mentor follow-through workflows
- Program operations and dashboard concepting
- AI support layers for coaches and program staff

World → inquiry → structured journey → evidence → reflection → continuity
An independent education R&D venture exploring how questions, places, projects, sources, and lived experience can become cumulative learning. Current work includes LOCUS Core and Journey Studio, with a working First Landing vertical slice and generalized creator/learner workflows.
What it demonstrates
- Designing a learning-system architecture grounded in retrieval, scaffolding, reflection, transfer, and evidence
- Translating a long-horizon education thesis into working learner and creator prototypes
- Designing AI boundaries around learner agency, provenance, inspectability, and human judgment
- Building place-based and open-world learning workflows across Creator, Learner, Orchestrator, and Reviewer roles
- Using AI-native product development with explicit contracts, bounded model behavior, testing, and prototype honesty

Atmosphere, ritual, facilitation
A facilitation and experience-design project using gathering, ritual, and conversation to create environments for reflection and meaningful dialogue.
What it demonstrates
- Designing learning through environment and atmosphere
- Structuring open-ended experiences without over-controlling them
- Using facilitation and context to shape engagement
